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In this Wolverine walkthrough, we'll be going through the opening three missions that take place in Telambang. These are essentially the tutorial/prologue missions. We'll be playing on The Weapon difficulty for these intro missions (second hardest level), but for the main game we'll be playing on the hardest difficulty, The Best There Is. We plan on getting all major collectibles (Whisky Bottles, Nightmare Doors, Material Crates) during this playthrough as well, but you don't need to worry about any of those for these opening missions.These missions wrap up with a boss fight against Omega Red.Back in Action mission00:00 - Opening cutscene03:00 - Start of gameplay 21:21 - Not a "true" collectible, but these canisters will provide XP every time you break them22:45 - Again, not a "true" collectible, but environmental objects will provide extra loreA Debt Repaid mission31:03 - Audio logs are also not "true" collectibles, but will provide lore and a small amount of XP41:26 - Knee Breaker is the most important skill you can get early in the game as it will boost the stagger level a great deal on bosses and mini-bossesLast Meal mission51:05 - Boss fight (Omega Red)
In this Marvel's Wolverine walkthrough, we go through all five main missions of the Canada section, which includes: Homecoming, The One That Got Away, Raise Some Hell, Strays, Something Much Stronger.We grab all major collectibles (Whisky Bottles, Nightmare Doors, Material Crates) and are playing on the highest difficulty, The Best There Is. We also complete all of the Nightmare Trials on Adamantium (highest rank). All of these are listed in the timestamps below and broken down by mission.Homecoming mission (Nightmare Doors 1/1, Material Crates 2/2, Whisky Bottles 1/1)00:00 - Mission start02:25 - These are not "true" collectibles, but some objects in the environment will give you extra lore and a little XP10:10 - Here is the first "true" collectible, a Whisky Bottle (Uncanny Whisky)18:00 - Here is your "mind" cabin where you can replay missions and do Nightmare Trials18:28 - Nightmare Trial 1 - The Enemy of My Enemy (these are considered a collectible in the mission menu, but these are essentially challenge rooms)26:24 - Material Crates are the other set of "true" collectibles we are now introduced to27:20 - Material Crate 2The One That Got Away mission (Nightmare Doors 1/1, Material Crates 4/4, Whisky Bottles 1/1)38:44 - Whisky Bottle (Incredible 181)41:18 - Material Crate 143:18 - Material Crate 247:30 - The purple root is to the Nightmare Door, but we'll wait on doing the Trial for now47:50 - Material Crate 354:35 - The first cable you can interact with, look for these in levels for new traversal spots54:37 - Material Crate 4Raise Some Hell mission (Nightmare Doors 1/1, Material Crates 4/4, Whisky Bottles 1/1)1:13:56 - Material Crate 11:17:50 - Material Crate 21:19:18 - Material Crate 31:25:55 - Whisky Bottle (Cold Lake)1:26:55 - Nightmare Door (we'll do Trial 2 and 3 here)1:27:52 - Nightmare Trial 2 (Can't Outrun the Past)1:30:41 - Nightmare Trial 3 (Hunting the Hunter)1:33:45 - Material Crate 4Strays (Material Crates 1/1, Whisky Bottles 1/1)1:54:44 - Material Crate 11:55:16 - Whisky Bottle (Blood Debt)Something Much Stronger mission (Nightmare Doors 1/1, Material Crates 4/4, Whisky Bottles 1/1)2:07:35 - Material Crate 12:08:07 - Whisky Bottle2:09:17 - Nightmare Door and Trial (Fallen on Hard Times)2:12:48 - Material Crate 22:13:14 - Material Crate 32:14:29 - Material Crate 4
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In this Marvel's Wolverine walkthrough, we're going through the entire Madripoor section, which includes missions: Knock Knock, Mutant Detected, For Our Future, One Last Mission. We are playing on the hardest difficulty (The Best There Is) and getting all collectibles (Whisky Bottles, Nightmare Doors, Material Crates) and completing all Nightmare Trials on Adamantium. This section of the game also includes the Sentinel Prototype boss fight.The timestamps below are broken down by mission:Knock Knock mission (Material Crates 2/2, Whisky Bottles 1/1)0:00 - Mission Start07:58 - Material Crate 110:00 - Material Crate 213:44 - Left and right are both routes you can take during this section (we go the left route)18:14 - Whisky Bottle (Tenth Man)Mutant Detected mission (Nightmare Doors 1/1, Material Crates 4/4, Whisky Bottles 1/1) 23:26 - Material Crate 123:55 - Panel passcode (0514)27:02 - Material Crate 239:15 - Panel passcode (0291)39:25 - Material Crate 343:52 - Material Crate 444:20 - Nightmare Door and Trial (Bad Inhibitions)47:20 - Whisky Bottle (Fist of Legend)47:30 - Panel passcode (5413)For Our Future mission49:58 - Boss fight (Sentinel Prototype)One Last Mission (Nightmare Doors 1/1, Material Crates 3/3, Whisky Bottles 1/1)1:04:22 - Material Crate 11:07:10 - Whisky Bottle (The Old Man)1:16:42 - Nightmare Door and Trial (Last Stand at Cold Pines)1:38:12 - Material Crate 21:46:16 - Material Crate 3