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Thursday, August 27, 2026

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Why Aren’t There More Space RPGs Like Starfield?

Long before Starfield, there was Starflight. Designed by Greg Johnson and published by Electronic Arts, Starflight imagined a fully-explorable galaxy with an astonishing scale. It did all of this on the Amiga and Commodore 64 – machines with less than one percent of the power of modern PCs.

Welcome to Space Week @ IGN

Whether it’s the final frontier or a galaxy far, far away, space has been a mainstay in pop culture for a very long time. Our fascination with what’s beyond our skies has led to some of the most memorable moments in entertainment, from the ominous sound of an ever-advancing alien attack in 1978’s Space Invaders or 2001: A Space Odyssey’s psychedelic stargate sequence, to when Spock makes the ultimate sacrifice in Star Trek II: The Wrath of Khan, because “the needs of the many outweigh the needs of the few.”