How to Start the Charting the Unknown DLC (All Requirements) - Crimson Desert Guide - IGN
The first Crimson Desert DLC, Charting the Unknown, introduces several new questlines alongside shipbuilding that may have you wondering how to start them.
The first Crimson Desert DLC, Charting the Unknown, introduces several new questlines alongside shipbuilding that may have you wondering how to start them. We've included how far you'll need to get to get your first ship, how to continue the story of Kliff, Damiane, and Oongka, as well as plenty of other helpful info. Such as how to start the Garden of Trials as well!
How to Start the Shipbuilding and Ocean Questline
Before you can start sailing in Charting the Unknown, you'll need to progress the Greymanes Faction Quests . This requires completing the Gathered Will quest chain under Grounds of the Sunrise . The final quest you'll need to finish in that section is Expanding the Camp . Not to be confused with a previous quest of the same name under Embers of Return.
Upon completing the right one, you'll then have access to a new Greymanes Faction Quest category, Chartering the Unknown. This has a total of 14 quests, with three quest chains immediately available: A Wider World, Shield of Hernand, and Renewed Vitality. These will get you to owning your first small ship, until you can build or purchase a larger ship.
With that said, you'll need a lot of Camp Funds to get a bigger ship. For example, a large ship costs 6,000,000 Camp Funds.
To continue the main story and learn more about Kliff, Damiane, and Oongka, you'll need to complete the original main questline first . After finishing Epilogue: Journey's End and starting Crimson Desert with the DLC, Charting the Unknown, you'll have three new questlines available.
Make sure to play as the relevant character for each quest in the table below before trying to start them. Otherwise, you won't be able to work on that quest chain.
If you want to challenge yourself and experience the boss rush added in the Chartering the Unknown DLC, Garden of Trials, you'll need to finish the main story first. Fortunately, this doesn't require completing any of the Chartering the Unknown story quests previously mentioned. Once you've finished the questline in the original story, Epilogue: Journey's End, you'll be able to unlock it.
Make your way to the Axiom Archive in the Abyss , directly above the Town of Hernand. You'll also find it inside The Path of Providence when looking at the Abyss on your map. Travel there and then head toward the building straight ahead of the Abyss Nexus to trigger a cutscene.
Upon approaching the archive, a cutscene will trigger that transports you to the Garden of Trials. Continue forward, where you'll find many short pillars with cubes resting on them. You can then step on a pad near a trial to examine the cube there. As long as you've defeated these bosses previously, you'll be able to challenge them back-to-back without any consumables.
Up Next: Best Builds Guide: Weapons, Armor, and Abyss Gears
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