The Sims 4 October 27 2026 Patch Notes - The Sims 4 Guide - IGN
The October 27, 2026 Patch for The Sims 4 has arrived, bringing with it various additions, adjustments and fixes to improve game performance and overall
The October 27, 2026 Patch for The Sims 4 has arrived, bringing with it various additions, adjustments and fixes to improve game performance and overall stability.
This page acts as a comprehensive breakdown of the October 27 Patch for The Sims 4, including a link to the full Patch Notes.
Free Content - Classic Elder Looks & Cozy Nooks
This free content drop allows your older Sims to have a cozy, classic style just for them. The details are as follows:
Build Mode Items The Needlepoint Nook Chair (Armchair) Light of Yesteryear (Sconce) The Glowlden Goose (Table Light) Heritage Home Drapery Heritage Home Drapery - Wide Heritage Home Drapery - Extra Wide Petals & Proverbs Plaque The Floral Fossil (Sofa) Granny’s Roost Rug Bloom & Gingham Delight (Wallpaper) The Early Bird Bed (Double Bed)
CAS Items 2 New Hairs (Quiff Side Part, and Half-Down Waves) 4 New Assets Polo Shirt with Cardigan Long Dress with Lace and Buttons Sleeveless Blouse Long Skirt with Pockets 5 Recolors High Waisted Jacket Long Blazer Granny Dress Open Cardigan Loose Pants with Crease
2 New Hairs (Quiff Side Part, and Half-Down Waves)
4 New Assets Polo Shirt with Cardigan Long Dress with Lace and Buttons Sleeveless Blouse Long Skirt with Pockets
5 Recolors High Waisted Jacket Long Blazer Granny Dress Open Cardigan Loose Pants with Crease
Addressed an endless loading issue when placing lots that occurred due to excessive use of the Move Objects cheat. We updated the Navmesh (the thing that tells Sims where they can route or not) to be more robust to account for this. (Base Game)
Resolved an issue that caused an infinite white screen when attempting to load into certain affected save files. While some lot details in these saves may need a little rebuilding, you will now be able to safely jump back into your worlds and reunite with your households. (Base Game)
Sims are now able to properly Order Food or Drinks from Bartenders while they are doing something else like socializing, Practicing Tricks, or other Bartender behavior. (Base Game)
Getting bitten by a werewolf now properly transforms Fairy Sims into full-time werewolves without the black visual corruption.
Addressed an instance of Sims remaining frozen that could occur after a Sim took a nap or performed other interactions. (Base Game)
Fixed a case of visual corruption which could occur on an Active Sim during their Werewolf transformation after being bitten by another Werewolf. (Werewolves)
Addressed an issue where a new Infant Sim representing a Reborn Sim was not added to the selected existing Household or appearing in Create a Sim for customization. This Reborn Sim will now be able to successfully complete the Rebirth process. (Life & Death)
Fixed an issue that could cause Sims to get stuck and freeze while planning routing. (Base Game)
Infant Sims will now fall asleep properly without needing their Energy motive to be very low.
Based on feedback from Discord Dev Q&As, the devs have added New Game Options to Toggle On/Off Muscle and Weight changes for Sims holistically across a save + new self-interactions on Sims to Toggle On/Off these changes for Sims individually. These settings are completely independent of each other, meaning you can choose to keep weight changes active while turning muscle changes off, though please note that these options do not extend to pets like Cats & Dogs.
Sims should now autonomously prefer eating Leftovers (in the Fridge or on the counter) when they are hungry, rather than creating a new meal from scratch.
Moved the "Open" interaction to the front of the Pie Menu for Fridges.
Done a comprehensive tuning pass updating pricing and calories for all food and drink items across Base Game and all packs.
Added over 375 pre-existing dishes (many of them cultural dishes) to the valid recipe pool across Base Game and all packs.
Added a "Quickly Decorate" interaction on items made using the Baking Skill that uses a swipe animation when these baked goods are not located on the center of a counter top. Previously, Sims would route fail, and it wasn't entirely clear why. (Get to Work)
Sims are now more likely to stay seated when they are eating at a table. We fixed some multi-tasking issues around eating and conversations that were causing them to stand when they'd try to socialize while eating. There are still reasons why they might get up, but this experience should now be improved.
Sims will no longer put food in inappropriate places in general (this includes display cases). We made it so that dining tables and counter tops were the primary locations Sims wanted to put dishes.
Sims can now drag food that was prepared by another Sim into the fridge.
Sims should no longer autonomously use grills when it is snowy, rainy, icy, or storming. (Seasons)
Sims will no longer obsessively use the Pressure Cooker, which was resulting in them ignoring other food. (For Rent)
Addressed an issue where Sims would sometimes fail to show up for a Waiter shift at a Restaurant or where certain Customer Sims would not interact with Restaurant Employees. This was caused by some affected Employee Sims being special Sims with unique roles in other packs.
Dining customers should now want to socialize less before they are seated. This resulted in them talking extensively instead of being seated.
Fixed as many instances of Sims breaking flows and not properly dining as the devs could find.
Customers should no longer leave food uneaten or drinks undrunk at a Restaurant before they checkout.
Televisions are now able to be locked similarly to computers to ensure only certain Sims will use certain Televisions.
Moved all interactions that are considered "self-interactions" into a new "Sim Options..." category that can be accessed by clicking on the Sim that is actively selected.
Improved our Save Backup experience to calculate slightly differently.
If you wish to read the Patch Notes in full, you can do so via the official EA websites The Sims 4 October 27 Patch Notes post.
Up Next: The Sims 4 September 22 2026 Patch Notes
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