Aion 2 October 28 2026 Patch Notes - Aion 2 Guide - IGN
The October 28, 2026 Patch for Aion 2 has arrived, bringing with it a number of balance adjustments, alongside several general updates and fixes to classes,
The October 28, 2026 Patch for Aion 2 has arrived, bringing with it a number of balance adjustments, alongside several general updates and fixes to classes, the Shop, and more!
This page acts as a comprehensive breakdown of the October 28 Patch for Aion 2, including a link to the full Patch Notes.
Boss balance will be adjusted for Expedition and Transcendence content. Boss stats will be reduced to make encounters more manageable, reducing the risk of characters dying to high boss damage or failing to defeat bosses within the time limit. 1. Normal Expedition and Transcendence Stage 1
Boss stats will be reduced to make encounters more manageable, reducing the risk of characters dying to high boss damage or failing to defeat bosses within the time limit.
1. Normal Expedition and Transcendence Stage 1
Boss Attack will be reduced by 15%. These adjustments will help prevent characters with lower progression levels from being defeated in a single hit by powerful Boss attacks, allowing them to fight more reliably.
These adjustments will help prevent characters with lower progression levels from being defeated in a single hit by powerful Boss attacks, allowing them to fight more reliably.
2. Hard Expedition and Transcendence Stages 2–4
Boss Attack and Damage Boost will each be reduced by 10% compared to their previous values. These adjustments will reduce the risk of characters being defeated too easily as Damage Boost increases at higher stages, giving players more opportunities to react to Boss attacks and continue the fight.
These adjustments will reduce the risk of characters being defeated too easily as Damage Boost increases at higher stages, giving players more opportunities to react to Boss attacks and continue the fight.
3. Transcendence Stages 1–2 Boss HP will be reduced by 6.5%. These adjustments will reduce the likelihood of Bosses entering a Frenzy state during prolonged fights and causing failed attempts, allowing more players to clear the content.
These adjustments will reduce the likelihood of Bosses entering a Frenzy state during prolonged fights and causing failed attempts, allowing more players to clear the content.
Urugugu Canyon and Vakron Sky Island Hard mode will be added. The required item level for entry will be 2700, and the boss Frenzy timer will be set to 4 minutes. In Hard mode, each player will be limited to 3 revives.
The required item level for entry will be 2700, and the boss Frenzy timer will be set to 4 minutes.
In Hard mode, each player will be limited to 3 revives.
New rewards will be available in Hard mode. You will have a chance to obtain a Philosopher's Stone: Revelation (Bound). You will be able to select Philosopher's Stone: Revelation (Bound) as a guaranteed reward. You will be able to obtain a guaranteed Ariel Fragment: Urugugu (Bound) and Ariel Fragment: Vakron (Bound) from the corresponding dungeon. You will have a chance to obtain an Expedition Hero Artwork as a reward. Compared to Normal difficulty, you will be able to earn more Kina as a reward. The Ariel Fragment rewarded will vary by dungeon. You will be able to use Substance Morph to convert 100 Ariel Fragments into a Daevanion Crystal: Ariel (Bound) up to 30 times per character. You will be able to use Substance Morph to convert 1 Ariel Fragment into 5 Enhance Stones an unlimited number of times. You will be able to morph Daevanion Crystal: Ariel (Bound) under Substance Morph > Special > Daevanion. You will be able to morph Enhance Stones under Substance Morph > Special > Consumables.
You will have a chance to obtain a Philosopher's Stone: Revelation (Bound).
You will be able to select Philosopher's Stone: Revelation (Bound) as a guaranteed reward.
You will be able to obtain a guaranteed Ariel Fragment: Urugugu (Bound) and Ariel Fragment: Vakron (Bound) from the corresponding dungeon.
You will have a chance to obtain an Expedition Hero Artwork as a reward.
Compared to Normal difficulty, you will be able to earn more Kina as a reward.
The Ariel Fragment rewarded will vary by dungeon.
You will be able to use Substance Morph to convert 100 Ariel Fragments into a Daevanion Crystal: Ariel (Bound) up to 30 times per character.
You will be able to use Substance Morph to convert 1 Ariel Fragment into 5 Enhance Stones an unlimited number of times.
You will be able to morph Daevanion Crystal: Ariel (Bound) under Substance Morph > Special > Daevanion.
You will be able to morph Enhance Stones under Substance Morph > Special > Consumables.
In Hard mode, all Unique crafting materials will be obtainable from Urugugu Canyon and Vakron Sky Island. You will be able to obtain Wrathful Mind, Wrathful Will, and Wrathful Ego.
You will be able to obtain Wrathful Mind, Wrathful Will, and Wrathful Ego.
New achievements will be added for Expedition (Hard). You will be able to obtain Unique Skins by completing Expedition (Hard) achievements.
You will be able to obtain Unique Skins by completing Expedition (Hard) achievements.
Base HP at Level 45 will be increased to help classes better withstand boss attacks and reliably sustain combat: Gladiator: 4,702 → 6,202 (+1,500 HP) Templar: 4,702 → 6,202 (+1,500 HP) Assassin: 4,702 → 5,702 (+1,000 HP) Ranger: 4,702 → 5,702 (+1,000 HP) Sorcerer: 4,702 → 5,702 (+1,000 HP) Spiritmaster: 4,702 → 5,702 (+1,000 HP) Chanter: 4,702 → 5,702 (+1,000 HP) Cleric: 4,702 → 5,702 (+1,000 HP)
Heightened Sixth Sense The HP effect will be increased. (1,000 / 2,000 / 4,000)
The HP effect will be increased. (1,000 / 2,000 / 4,000)
Illusive Clone The base cooldown will be reduced from 90 seconds to 60 seconds.
The base cooldown will be reduced from 90 seconds to 60 seconds.
Odylium Repository will be added as a new Daily Dungeon. In the Odylium repository, you will be able to obtain a set number of Soul Crystals (Bound) as rewards based on your clear points. Entry count will be shared with the Daily Dungeon: Daeva Bio-Research Base.
In the Odylium repository, you will be able to obtain a set number of Soul Crystals (Bound) as rewards based on your clear points.
Entry count will be shared with the Daily Dungeon: Daeva Bio-Research Base.
With the end of the server transfer period, items under [Shop > Wind Breeze Merchants > Special] will be moved to [Substance Morph > Special > Wind Breeze Merchants]. The affected items are Instant Clear Ticket: Daily Dungeon (Bound) and Soul Crystal (Bound). The [Special - Wind Breeze Merchants] tab will be removed from Substance Morph.
The affected items are Instant Clear Ticket: Daily Dungeon (Bound) and Soul Crystal (Bound).
The [Special - Wind Breeze Merchants] tab will be removed from Substance Morph.
With the end of the server transfer period, certain Odyle Energy items in [Shop > Wind Breeze Merchants > Special] will be added or removed. The Odyle Energy (Bound) item, which has a per-character limit of 20 per character, will be removed. The Odyle Energy (Bound) item, which has a weekly limit of 4 per character, will be added. The Odyle Energy (Bound) item, which has a weekly limit of 16 per server, will be added. The sale of Lower Abyss Rift Stone (7-day) in [Shop > Wind Breeze Merchants > Special] will end.
The Odyle Energy (Bound) item, which has a per-character limit of 20 per character, will be removed.
The Odyle Energy (Bound) item, which has a weekly limit of 4 per character, will be added.
The Odyle Energy (Bound) item, which has a weekly limit of 16 per server, will be added.
The sale of Lower Abyss Rift Stone (7-day) in [Shop > Wind Breeze Merchants > Special] will end.
Instant Clear Ticket: Nightmare (Bound) will be added to [Shop - Wind Breeze Merchants - Special]. Up to 14 can be purchased per server each week, at a cost of 30,000 Kina each.
Up to 14 can be purchased per server each week, at a cost of 30,000 Kina each.
The purchase limit for Instant Clear Ticket: Daily Dungeon (Bound) in [Shop - Wind Breeze Merchants - Special] will change. Up to 14 can be purchased per server each week, at a cost of 30,000 Kina each.
Some rewards for Weekly Season Missions will change. Abyss Points will be removed, and Lower Abyss Rift Stone will be added as a reward for the Land Grabs mission. Lower Abyss Rift Stone will be added as a reward for the Watcher Kaira mission.
Abyss Points will be removed, and Lower Abyss Rift Stone will be added as a reward for the Land Grabs mission.
Lower Abyss Rift Stone will be added as a reward for the Watcher Kaira mission.
Improvements to Crafted and Expedition Gear Progression
The Amplify cap for Crafted Gear will be increased to improve progression and Transfer between Crafted and Expedition Gear. Crafted and Expedition Gear with comparable stats will have the same maximum Amplify level. Transfer from Tier 3 Expedition Gear to Tier 2 Crafted Gear will now be possible. Transfer from Tier 2 Expedition Gear to Tier 1 Crafted Gear will now be possible. Transfer Example: Enraged Kromede Necklace → White Dragon Lord Necklace
Crafted and Expedition Gear with comparable stats will have the same maximum Amplify level.
Transfer from Tier 3 Expedition Gear to Tier 2 Crafted Gear will now be possible.
Transfer from Tier 2 Expedition Gear to Tier 1 Crafted Gear will now be possible.
Transfer Example: Enraged Kromede Necklace → White Dragon Lord Necklace
The maximum Amplify level for Crafted Gear will be adjusted as follows. True Dragon, Star Dragon: Amplify Level 1 → 3 Splendent True Dragon, Splendent Star Dragon: Amplify Level 1 → 3 White Dragon, Dark Dragon: Amplify Level 3 → 5 Splendent White Dragon, Splendent Dark Dragon: Amplify Level 3 → 5
True Dragon, Star Dragon: Amplify Level 1 → 3
Splendent True Dragon, Splendent Star Dragon: Amplify Level 1 → 3
White Dragon, Dark Dragon: Amplify Level 3 → 5
Splendent White Dragon, Splendent Dark Dragon: Amplify Level 3 → 5
Running from October 28, 2026 to December 2, 2026 , log in every day to receive a variety of rewards:
A limit on the number of times players can gather resources will be added.
The limit will reset daily at 12:00 AM PDT / 8:00 AM CET.
The daily limit will be 1,000 times per server. This limit may be adjusted in the future.
The minimum level required for Gathering will be increased from Level 10 to Level 45.
The character deletion waiting period will increase from 1 day to 7 days to prevent abuse of repeated character deletion and creation.
The time before players are returned to the lobby due to inactivity will be reduced from 3 hours to 30 minutes.
Hidden Cubes will spawn more frequently.
The Abyss entry limits will be increased to allow more players to enter.
The HP of the Dimensional Core in the Lower Abyss will be increased.
The Dissipation of Power debuff will be added to the Lower Abyss Dimensional Core
If an Artifact Battle lasts for 10 minutes or longer, the Dissipation of Power debuff will be applied, weakening the Dimensional Core.
An issue where the resurrection count occasionally failed to reset when retrying Expedition Dungeon (Hard) will be fixed.
The Server Transfer tab will be removed from the shop.
Supply Requests requiring Sweet Balaur Berry will be removed.
An issue where Ariel and Azphel Daevanion were displayed in the wrong positions in the Character Progression summary window.
An issue where some player characters were invisible during PVP will be fixed.
An issue preventing certain Season Missions from progressing after defeating the required Boss will be fixed.
If you wish to read the Patch Notes in full, you can do so via the official Aion 2 Steam Community October 28 Patch Notes post.
Up Next: Aion 2 October 21 2026 Patch Notes
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