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Noticias - Team Fortress 2 Update Released

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Added 'No Grenades' style for the General's Greatcoat

Fixed regression in the Sandwich Diner war paint

Fixed an exploit where the Dragon's Fury could crash the server

Updated the in-game item importer to support the Medic's backpack bodygroup

Updated the style names for The Damage Dealer

Updated the Flor de Muerto Unusual effect to fix to fix clutter issues

Updated the Electric Impulse Unusual effect to fix visibility issues

Updated the Hat of Undeniable Wealth and Respect to fix missing BLU skin and low-res materials

Updated koth_sawmill_event Added new portals that spawn for the team that loses the point in their own respawn room in an attempt to help them (suggestion by Dewill) Fixed RED teleport spawn being unusable by clients Fixed random particles not working on cap Fixed eyes under point not moving around Fixed clipping on roof near RED spawn Fixed damage numbers for kill zone in underworld Changed some overlays Minor Luxel optimization

Added new portals that spawn for the team that loses the point in their own respawn room in an attempt to help them (suggestion by Dewill)

Fixed RED teleport spawn being unusable by clients

Fixed random particles not working on cap

Fixed eyes under point not moving around

Fixed damage numbers for kill zone in underworld

Updated koth_trainsawlaser Improved overall map performance Slightly lowered respawn times Added missing nobuilds to rooftops (thanks Mr. Happy Face!) Added nobuilds under stairs on each side of the map Updated some particle effects Marked some less important particles as weather effects, which allows them to be turned off for improved performance Fixed being able to shoot through balcony railings (thanks Casapillar!) Fixed stuck-in-floor bug on train that falls just outside of spawn Fixed floating light outside of map (thanks orizyre!) Fixed vphysics spam in console

Added missing nobuilds to rooftops (thanks Mr. Happy Face!)

Added nobuilds under stairs on each side of the map

Marked some less important particles as weather effects, which allows them to be turned off for improved performance

Fixed being able to shoot through balcony railings (thanks Casapillar!)

Fixed stuck-in-floor bug on train that falls just outside of spawn

Fixed floating light outside of map (thanks orizyre!)

Updated Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods Fixed Zombie ability icons sometimes turning into a white line between level changes Fixed "Heal" ability icon creating a gray line on the screen

Fixed Zombie ability icons sometimes turning into a white line between level changes

Fixed "Heal" ability icon creating a gray line on the screen

Updated zi_murky (additional changes) Removed nobuilds from rooftops Fixed missing human spawn triggers

Updated zi_blazehattan, zi_devastation_final1, zi_sanitarium, and zi_woods (additional changes) More clipping and trigger fixes

Gathered from external sources. Rights to this text belong to whoever originally published it.

Wednesday, October 14, 2026

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